--- /dev/null
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef SMESH_ACTORPROPS_H
+#define SMESH_ACTORPROPS_H
+
+#include "SMESH_Object.h"
+#include <QColor>
+
+class SMESHOBJECT_EXPORT SMESH_ActorProps
+{
+public:
+ static SMESH_ActorProps* props();
+ static void reset();
+
+ QColor selectionColor() const;
+ QColor highlightColor() const;
+ int selectionIncrement() const;
+ int controlsIncrement() const;
+
+private:
+ SMESH_ActorProps();
+ void initialize();
+
+ QColor m_selection_color, m_highlight_color;
+ int m_selection_increment, m_controls_increment;
+};
+
+#endif //SMESH_ACTORPROPS_H