bool UNV2412::IsBeam(int theFeDescriptorId){
switch (theFeDescriptorId){
- case 11:
- case 21:
+ case 11: // edge with 2 nodes
+ case 21: // edge with 3 nodes (quadratic)
case 22:
case 24:
case 25:
case 116: // Solid Quadratic Brick - HEX20
case 117: // Solid Cubic Brick
+
+ case 114: // pyramid of 13 nodes (quadratic)
return true;
}
return false;