+++ /dev/null
-.. _point_marker_page:
-
-************
-Point Marker
-************
-
-You can change the representation of points in
-the 3D viewer either by selecting one of the predefined
-shapes or by loading a custom texture from an external file.
-
-Standard point markers
-----------------------
-
-The Mesh module provides a set of predefined point marker shapes
-which can be used to display points in the 3D viewer.
-Each standard point marker has two attributes: type (defines shape
-form) and scale factor (defines shape size).
-
-.. image:: ../images/point_marker_widget1.png
- :align: center
-
-
-.. image:: ../images/std_point_marker.png
- :align: center
-
-.. centered::
- Mesh presentation with standard point markers
-
-Custom point markers
---------------------
-
-It is also possible to load a point marker shape from an external file.
-This file should provide a description of the point texture as a set
-of lines; each line is represented as a sequence of "0" and "1" symbols,
-where "1" symbol means an opaque pixel and "0" symbol means a
-transparent pixel. The width of the texture corresponds to the length
-of the longest line in the file, expanded to the nearest byte-aligned
-value. The height of the texture is equal to the number of non-empty
-lines in the file. Note that missing symbols are replaced by "0".
-
-Here is a texture file sample:
-::
-
- 11111111
- 10000001
- 10011001
- 10111101
- 10111101
- 10011001
- 10000001
- 11111111
-
-
-.. image:: ../images/point_marker_widget2.png
- :align: center
-
-
-.. image:: ../images/custom_point_marker.png
- :align: center
-
-.. centered::
- Mesh presentation with custom point markers