+++ /dev/null
-.. _mesh_through_point_page:
-
-************
-Moving nodes
-************
-
-In mesh you can define a node at a certain point either
-
-* by movement of the node closest to the point or
-* by movement of a selected node to the point.
-* by movement of a selected node to the point specified by mouse click.
-
-*To displace a node:*
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-#. From the **Modification** menu choose the **Move node** item or click *"Move Node"* button in the toolbar.
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- .. image:: ../images/image67.png
- :align: center
-
- .. centered::
- *"Move Node"* button
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- The following dialog will appear:
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- .. image:: ../images/meshtopass1.png
- :align: center
-
- .. centered::
- Manual node selection
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- .. image:: ../images/meshtopass2.png
- :align: center
-
- .. centered::
- Automatic node selection
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- .. image:: ../images/meshtopass3.png
- :align: center
-
- .. centered::
- Manual node selection with mouse location
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-
-#. Specify the way of node selection: manually (the first radio button) or automatically (the second radio button).
-#. If the manual method is selected, select a node to move (X, Y, Z fields show the original coordinates of the node) or type the node ID.
-#. Enter the coordinates of the destination point. You can click **Update Destination** button to set the coordinates of the destination point equal to the coordinates of the node to move.
-#. Activate **Preview** check-box to show the result of move in the viewer.
-#. Click the **Apply** or **Apply and Close** button to confirm the operation.
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-.. image:: ../images/moving_nodes1.png
- :align: center
-
-.. centered::
- The initial mesh
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-.. image:: ../images/moving_nodes2.png
- :align: center
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-.. centered::
- The modified mesh
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-**See Also** a sample TUI Script of a :ref:`tui_moving_nodes` operation.
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-