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bos #29171 Refactor testing procedure
[modules/smesh.git] / doc / gui / locale / fr / LC_MESSAGES / transparency.po
diff --git a/doc/gui/locale/fr/LC_MESSAGES/transparency.po b/doc/gui/locale/fr/LC_MESSAGES/transparency.po
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+# SOME DESCRIPTIVE TITLE.
+# Copyright (C)
+# This file is distributed under the same license as the Mesh package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, 2017.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: Mesh 8.3.0\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2017-12-11 15:10+0300\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=utf-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Generated-By: Babel 2.0\n"
+
+# 734d33d6daf841319c601b02886e6ad4
+#: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/transparency.rst:5
+msgid "Transparency"
+msgstr ""
+
+# e9d0a36f1b09490895f9636e2b95ec19
+#: ../../../../../../../SRC/SMESH_SRC/doc/salome/gui/SMESH/input/transparency.rst:10
+msgid ""
+"Using this slider you can set the transparency of shading. Absolutely "
+"transparent shading will be invisible. By default it is absolutely "
+"opaque."
+msgstr ""
+