--- /dev/null
+# Add Edge
+
+from mechanic import *
+
+# add node
+n1 = mesh.AddNode(50, 10, 0)
+if n1 == 0: print("KO node addition.")
+
+# add edge
+e1 = mesh.AddEdge([n1, 38])
+if e1 == 0: print("KO edge addition.")
+else: print("New Edge has been added with ID ", e1)