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Implementation of Quadrangle (Mapping) for faces built on 3 edges (0018911 from Mantis).
authorskl <skl@opencascade.com>
Fri, 24 Jul 2009 05:08:32 +0000 (05:08 +0000)
committerskl <skl@opencascade.com>
Fri, 24 Jul 2009 05:08:32 +0000 (05:08 +0000)
resources/StdMeshers.xml

index 4adf93e83eb002565033a74f26dd1a0636b3c7e6..ce7f248f1013523c10d0f3dc9e6e810d7cf40685 100644 (file)
                 label-id="Distribution of Layers"
                 icon-id="mesh_hypo_length.png"
                 dim="3"/>
+
+    <hypothesis type="QuadrangleParams"
+                label-id="Quadrangle Parameters"
+                icon-id="mesh_hypo_length.png"
+                dim="2"/>
+
   </hypotheses>
 
   <algorithms>
     <algorithm type="Quadrangle_2D"
                label-id="Quadrangle (Mapping)"
                icon-id="mesh_algo_quad.png"
+               hypos="QuadrangleParams"
                opt-hypos="QuadranglePreference,TrianglePreference"
                input="EDGE"
                output="QUAD"