{
namespace HMI
{
+ typedef enum
+ {
+ CurrentNode,
+ ChildrenNodes,
+ ElementaryNodes
+ } ShrinkMode;
+
class Scene;
class RootSceneItem: public GuiObserver
virtual void updateChildItems();
virtual void updateLinks();
virtual void shrinkExpandLink(bool se);
- virtual void shrinkExpandRecursive(bool isExpanding, bool fromHere);
+ virtual void shrinkExpandRecursive(bool isExpanding, bool fromHere, ShrinkMode theShrinkMode);
bool isAncestorShrinked() { return _ancestorShrinked; };
bool _blocX;
bool _blocY;