public:
InputToyPort(const InputToyPort& other, Node *newHelder);
InputToyPort(const std::string& name, Node *node);
+ void releaseData() override;
void put(const void *data) throw(ConversionException);
InputPort *clone(Node *newHelder) const;
bool edIsManuallyInitialized() const;
bool edIsManuallyInitialized() const;
void *get() const throw(Exception);
void edRemoveManInit();
+ void releaseData() override;
void put(Any *data);
~InputLimitPort();
Any *getAny() { return _data; }