//=============================================================================
void StdMeshers_ProjectionSource3D_i::SetSource3DShape(GEOM::GEOM_Object_ptr shape)
- throw ( SALOME::SALOME_Exception )
{
ASSERT( myBaseImpl );
try {
//=============================================================================
void StdMeshers_ProjectionSource3D_i::SetSourceMesh(SMESH::SMESH_Mesh_ptr theMesh)
- throw ( SALOME::SALOME_Exception )
{
ASSERT( myBaseImpl );
GEOM::GEOM_Object_ptr sourceVertex2,
GEOM::GEOM_Object_ptr targetVertex1,
GEOM::GEOM_Object_ptr targetVertex2)
- throw ( SALOME::SALOME_Exception )
{
ASSERT( myBaseImpl );
try {
bool
StdMeshers_ProjectionSource3D_i::getObjectsDependOn( std::vector< std::string > & entryArray,
- std::vector< int > & subIDArray ) const
+ std::vector< int > & /*subIDArray*/ ) const
{
for ( int i = 0; i < NB_SHAPES; ++i )
entryArray.push_back( myShapeEntries[ i ]);
bool
StdMeshers_ProjectionSource3D_i::setObjectsDependOn( std::vector< std::string > & entryArray,
- std::vector< int > & subIDArray )
+ std::vector< int > & /*subIDArray*/ )
{
TopoDS_Shape shapes[ NB_SHAPES ];
for ( int i = 0; i < NB_SHAPES; ++i )