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Perpendicular constraint presentation created
[modules/shaper.git] / src / SketcherPrs / SketcherPrs_Perpendicular.h
diff --git a/src/SketcherPrs/SketcherPrs_Perpendicular.h b/src/SketcherPrs/SketcherPrs_Perpendicular.h
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+// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
+
+// File:        SketcherPrs_Perpendicular.h
+// Created:     12 March 2015
+// Author:      Vitaly SMETANNIKOV
+
+#ifndef SketcherPrs_Perpendicular_H
+#define SketcherPrs_Perpendicular_H
+
+#include "SketcherPrs_SymbolPrs.h"
+
+class SketchPlugin_Sketch;
+
+
+DEFINE_STANDARD_HANDLE(SketcherPrs_Perpendicular, SketcherPrs_SymbolPrs)
+
+/**
+* \ingroup GUI
+* A redefinition of standard AIS Interactive Object in order to provide  
+* presentation of perpendicular constraint
+*/
+class SketcherPrs_Perpendicular: public SketcherPrs_SymbolPrs
+{
+public:
+  /// Constructor
+  /// \param theConstraint a constraint feature
+  /// \param thePlane a coordinate plane of current sketch
+  Standard_EXPORT SketcherPrs_Perpendicular(SketchPlugin_Constraint* theConstraint, 
+                                       const std::shared_ptr<GeomAPI_Ax3>& thePlane);
+
+  //! Method which draws selected owners ( for fast presentation draw )
+  Standard_EXPORT virtual void HilightSelected(const Handle(PrsMgr_PresentationManager3d)& thePM, 
+                                               const SelectMgr_SequenceOfOwner& theOwners);
+  
+  //! Method which hilight an owner belonging to
+  //! this selectable object  ( for fast presentation draw )
+  Standard_EXPORT virtual void HilightOwnerWithColor(const Handle(PrsMgr_PresentationManager3d)& thePM, 
+                                                     const Quantity_NameOfColor theColor, const Handle(SelectMgr_EntityOwner)& theOwner);
+
+
+  DEFINE_STANDARD_RTTI(SketcherPrs_Perpendicular)
+protected:
+  /// Redefinition of virtual function
+  Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+    const Handle(Prs3d_Presentation)& thePresentation, const Standard_Integer theMode = 0);
+
+  /// Redefinition of virtual function
+  Standard_EXPORT virtual void ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
+    const Standard_Integer aMode) ;
+
+  virtual const char* iconName() const { return "perpendicular.png"; }
+
+private:
+
+  void drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const;
+
+  Handle(Graphic3d_ArrayOfPoints) myPntArray;
+};
+
+#endif
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