static const std::string MY_ANGLE_ID("MultiRotationAngle");
return MY_ANGLE_ID;
}
- /// End point of translation
- inline static const std::string& ANGLE_FULL_ID()
- {
- static const std::string MY_ANGLE_FULL_ID("MultiRotationFullAngle");
- return MY_ANGLE_FULL_ID;
- }
/// Total number of objects, initial and translated objects
inline static const std::string& NUMBER_OF_OBJECTS_ID()
private:
ObjectPtr copyFeature(ObjectPtr theObject);
- void rotateFeature(ObjectPtr theInitial, ObjectPtr theTarget,
- double theCenterX, double theCenterY, double theAngle);
+ //void rotateFeature(ObjectPtr theInitial, ObjectPtr theTarget,
+ // double theCenterX, double theCenterY, double theAngle);
bool updateFullAngleValue();
-
-private:
- bool myBlockAngle; /// a boolean state to avoid recusive angle change in attributeChanged
};
#endif