nodist_libSOLIDEEngine_la_SOURCES =
libSOLIDEEngine_la_CXXFLAGS = -I$(top_builddir)/idl $(KERNEL_INCLUDES)
libSOLIDEEngine_la_FFLAGS = $(KERNEL_INCLUDES) -fexceptions
-libSOLIDEEngine_la_LIBADD = -L$(top_builddir)/idl -lDSCCODE $(FLIBS)
+libSOLIDEEngine_la_LIBADD = -L$(top_builddir)/idl -lDSCCODE $(FLIBS) $(KERNEL_LIBS)
salomeinclude_HEADERS = SOLIDE.hxx