class SMDS_MeshGroup:public SMDS_MeshObject
{
public:
- SMDS_MeshGroup(const SMDS_Mesh * aMesh);
- const SMDS_MeshGroup * AddSubGroup();
- virtual bool RemoveSubGroup(const SMDS_MeshGroup* aGroup);
+ SMDS_MeshGroup(const SMDS_Mesh * theMesh,
+ const SMDSAbs_ElementType theType = SMDSAbs_All);
+ const SMDS_MeshGroup * AddSubGroup
+ (const SMDSAbs_ElementType theType = SMDSAbs_All);
+ virtual bool RemoveSubGroup(const SMDS_MeshGroup* theGroup);
virtual bool RemoveFromParent();
- void Clear();
- void Add(const SMDS_MeshElement * ME);
- void Remove(const SMDS_MeshElement * ME);
- bool IsEmpty() const;
- int Extent() const;
- SMDSAbs_ElementType Type() const;
- bool Contains(const SMDS_MeshElement * ME) const;
-
- ~SMDS_MeshGroup();
+
+ const SMDS_Mesh* GetMesh() const { return myMesh; }
+
+ void SetType (const SMDSAbs_ElementType theType);
+ void Clear();
+ void Add(const SMDS_MeshElement * theElem);
+ void Remove(const SMDS_MeshElement * theElem);
+ bool IsEmpty() const { return myElements.empty(); }
+ int Extent() const { return myElements.size(); }
+
+ SMDSAbs_ElementType GetType() const { return myType; }
+
+ bool Contains(const SMDS_MeshElement * theElem) const;
+
+ void InitIterator() const
+ { const_cast<iterator&>(myIterator) = myElements.begin(); }
+
+ bool More() const { return myIterator != myElements.end(); }
+
+ const SMDS_MeshElement* Next() const
+ { return *(const_cast<iterator&>(myIterator))++; }
+
private:
- SMDS_MeshGroup(SMDS_MeshGroup* parent);
- const SMDS_Mesh *myMesh;
- SMDSAbs_ElementType myType;
- set<const SMDS_MeshElement *> myElements;
- SMDS_MeshGroup * myParent;
- list<const SMDS_MeshGroup*> myChildren;
+ SMDS_MeshGroup(SMDS_MeshGroup* theParent,
+ const SMDSAbs_ElementType theType = SMDSAbs_All);
+
+ typedef set<const SMDS_MeshElement *>::iterator iterator;
+ const SMDS_Mesh * myMesh;
+ SMDSAbs_ElementType myType;
+ set<const SMDS_MeshElement *> myElements;
+ SMDS_MeshGroup * myParent;
+ list<const SMDS_MeshGroup*> myChildren;
+ iterator myIterator;
};
#endif