#include <Config_PropManager.h>
#include <Config_Keywords.h>
-#include <AIS_Dimension.hxx>
#include <AIS_InteractiveObject.hxx>
+#include <PrsDim_Dimension.hxx>
#include <StdSelect_TypeOfFace.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS.hxx>
foreach(AISObjectPtr aAIS, aPrsList) {
Handle(AIS_InteractiveObject) aAisObj = aAIS->impl<Handle(AIS_InteractiveObject)>();
#endif
- Handle(AIS_Dimension) aDim = Handle(AIS_Dimension)::DownCast(aAisObj);
+ Handle(PrsDim_Dimension) aDim = Handle(PrsDim_Dimension)::DownCast(aAisObj);
if (!aDim.IsNull()) {
aDim->DimensionAspect()->ArrowAspect()->SetLength(aLen);
aContext->Redisplay(aDim, false);