#include "Interpolation2D.txx"
#include "Interpolation3DSurf.hxx"
#include "Interpolation3D.txx"
-#include "Interpolation3D2D.txx"
+#include "Interpolation2D3D.txx"
#include "Interpolation2D1D.txx"
#include "MEDCouplingUMesh.hxx"
#include "MEDCouplingNormalizedUnstructuredMesh.txx"
{
MEDCouplingNormalizedUnstructuredMesh<3,3> target_wrapper(distant_supportC);
MEDCouplingNormalizedUnstructuredMesh<3,3> source_wrapper(source_supportC);
- INTERP_KERNEL::Interpolation3D2D interpolator (*this);
+ INTERP_KERNEL::Interpolation2D3D interpolator (*this);
interpolator.interpolateMeshes(target_wrapper,source_wrapper,surfaces,interpMethod);
target_wrapper.releaseTempArrays();
source_wrapper.releaseTempArrays();