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Merge from V6_main_20120808 08Aug12
[modules/geom.git] / src / OCC2VTK / OCC2VTK_Tools.cxx
diff --git a/src/OCC2VTK/OCC2VTK_Tools.cxx b/src/OCC2VTK/OCC2VTK_Tools.cxx
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+// Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#include "OCC2VTK_Tools.h" 
+
+#include "GEOM_VertexSource.h" 
+#include "GEOM_EdgeSource.h" 
+#include "GEOM_WireframeFace.h" 
+#include "GEOM_ShadingFace.h"
+
+#include <Bnd_Box.hxx>
+#include <BRep_Tool.hxx>
+#include <BRepTools.hxx>
+
+#include <BRepBndLib.hxx>
+#include <BRepMesh_IncrementalMesh.hxx>
+#include <Poly_Triangulation.hxx>
+#include <TopExp_Explorer.hxx>
+#include <TopoDS.hxx>
+#include <TopTools_ListOfShape.hxx>
+
+#define MAX2(X, Y)    (Abs(X) > Abs(Y) ? Abs(X) : Abs(Y))
+#define MAX3(X, Y, Z) (MAX2(MAX2(X,Y), Z))
+
+
+#define DEFAULT_DEFLECTION 0.001
+
+namespace GEOM
+{
+  void MeshShape(const TopoDS_Shape theShape,
+                 float& theDeflection,
+                 bool theForced ) {
+    
+    Standard_Real aDeflection = theDeflection <= 0 ? DEFAULT_DEFLECTION : theDeflection;
+    
+    //If deflection <= 0, than return default deflection
+    if(theDeflection <= 0)
+      theDeflection = aDeflection;  
+    
+    // Is shape triangulated?
+    Standard_Boolean alreadymeshed = Standard_True;
+    TopExp_Explorer ex;
+    TopLoc_Location aLoc;
+    for (ex.Init(theShape, TopAbs_FACE); ex.More(); ex.Next()) {
+      const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
+      Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
+      if(aPoly.IsNull()) { 
+       alreadymeshed = Standard_False; 
+       break; 
+      }
+    }
+
+    if(!alreadymeshed || theForced) {
+      Bnd_Box B;
+      BRepBndLib::Add(theShape, B);
+      if ( B.IsVoid() )
+       return; // NPAL15983 (Bug when displaying empty groups) 
+      Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
+      B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
+
+      // This magic line comes from Prs3d_ShadedShape.gxx in OCCT
+      aDeflection = MAX3(aXmax-aXmin, aYmax-aYmin, aZmax-aZmin) * aDeflection * 4;
+      
+      //Clean triangulation before compute incremental mesh
+      BRepTools::Clean(theShape);
+      
+      //Compute triangulation
+      BRepMesh_IncrementalMesh MESH(theShape,aDeflection); 
+    }
+  }
+
+  void SetShape(const TopoDS_Shape& theShape,
+                const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
+                bool theIsVector,
+                GEOM_EdgeSource* theIsolatedEdgeSource,
+                GEOM_EdgeSource* theOneFaceEdgeSource,
+                GEOM_EdgeSource* theSharedEdgeSource,
+                GEOM_WireframeFace* theWireframeFaceSource,
+                GEOM_ShadingFace* theShadingFaceSource)
+  {
+    if (theShape.ShapeType() == TopAbs_COMPOUND) {
+      TopoDS_Iterator anItr(theShape);
+      for (; anItr.More(); anItr.Next()) {
+        SetShape(anItr.Value(),theEdgeMap,theIsVector,
+                 theIsolatedEdgeSource,
+                 theOneFaceEdgeSource,
+                 theSharedEdgeSource,
+                 theWireframeFaceSource,
+                 theShadingFaceSource);
+      }
+    }
+
+    switch (theShape.ShapeType()) {
+      case TopAbs_WIRE: {
+        TopExp_Explorer anEdgeExp(theShape,TopAbs_EDGE);
+        for (; anEdgeExp.More(); anEdgeExp.Next()){
+          const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
+          if (!BRep_Tool::Degenerated(anEdge))
+            theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
+        }
+        break;
+      }
+      case TopAbs_EDGE: {
+        const TopoDS_Edge& anEdge = TopoDS::Edge(theShape);
+        if (!BRep_Tool::Degenerated(anEdge))
+          theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
+        break;
+      }
+      case TopAbs_VERTEX: {
+        break;
+      }
+      default: {
+        TopExp_Explorer aFaceExp (theShape,TopAbs_FACE);
+        for(; aFaceExp.More(); aFaceExp.Next()) {
+          const TopoDS_Face& aFace = TopoDS::Face(aFaceExp.Current());
+          theWireframeFaceSource->AddFace(aFace);
+          theShadingFaceSource->AddFace(aFace);
+          TopExp_Explorer anEdgeExp(aFaceExp.Current(), TopAbs_EDGE);
+          for(; anEdgeExp.More(); anEdgeExp.Next()) {
+            const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
+            if(!BRep_Tool::Degenerated(anEdge)){
+              // compute the number of faces
+              int aNbOfFaces = theEdgeMap.FindFromKey(anEdge).Extent();
+              switch(aNbOfFaces){
+              case 0:  // isolated edge
+                theIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
+                break;
+              case 1:  // edge in only one face
+                theOneFaceEdgeSource->AddEdge(anEdge,theIsVector);
+                break;
+              default: // edge shared by at least two faces
+                theSharedEdgeSource->AddEdge(anEdge,theIsVector);
+              }
+            }
+          }
+        }
+      }
+    }
+  }
+}