#include <string>
//#include <GLViewer.h>
#include <GLViewer_Object.h>
+#include <SALOME_Actor.h>
-class GLVIEWER_API SALOME_GLOwner : public GLViewer_Owner
+class SALOME_OBJECT_EXPORT SALOME_GLOwner : public GLViewer_Owner
{
public:
SALOME_GLOwner( const char* );