//! screen, while its position is a 3D point defined in world's coordinate system.
Standard_EXPORT void SetIsScreenFixed( const Standard_Boolean theIsFixed );
- //! Retuns value of "screen fixed" positioning mode.
+ //! Returns value of "screen fixed" positioning mode.
Standard_Boolean GetIsScreenFixed() const { return myIsScreenFixed; }
//! Converts annotation position to screen fixed coordinates and