--- /dev/null
+
+#ifndef ModuleBase_ParamIntSpinBox_H
+#define ModuleBase_ParamIntSpinBox_H
+
+#include "ModuleBase.h"
+
+#include <ModuleBase_IntSpinBox.h>
+
+#include <QValidator>
+
+/**
+* \ingroup GUI
+* An extension of a double spin box which let to use parameters and expressions for value definition
+*/
+class MODULEBASE_EXPORT ModuleBase_ParamIntSpinBox : public ModuleBase_IntSpinBox
+{
+ Q_OBJECT
+
+ enum State { Invalid = 0, NoVariable, Incompatible, Acceptable };
+
+public:
+ /*!
+ \brief Constructor.
+
+ Constructs a spin box with 0.0 as minimum value and 99.99 as maximum value,
+ a step value of 1.0 and a precision of 2 decimal places.
+ The value is initially set to 0.00.
+
+ \param theParent a parent object
+ \param thePrecision a precision of values display
+ */
+ explicit ModuleBase_ParamIntSpinBox(QWidget* theParent = 0);
+ virtual ~ModuleBase_ParamIntSpinBox();
+
+ virtual void stepBy(int);
+
+ virtual int valueFromText(const QString&) const;
+ virtual QString textFromValue(int value) const;
+
+ virtual QValidator::State validate(QString&, int&) const;
+
+ virtual void setValue(int);
+
+ virtual void setText(const QString&);
+
+ /// Set a flag about accepted variable
+ void setAcceptVariables(const bool);
+
+ /// Returns accepted variables flag
+ bool isAcceptVariables() const;
+
+ /// Returns True if the input value contains variable
+ bool hasVariable() const;
+
+ protected:
+ /// Returns True if the given text contains variable
+ /// \param theText a text string
+ bool hasVariable(const QString& theText) const;
+
+ /// Returns state of the control
+ State isValid(const QString&, double&) const;
+
+ /// Returns True if the given value is within min and max of the control
+ bool checkRange(const double) const;
+
+ /// Finds a variable by its name. Returns true in success
+ /// \param theName a name of variable
+ /// \param outValue an output value of the variable
+ bool findVariable(const QString& theName, double& outValue) const;
+
+ protected:
+ virtual void showEvent(QShowEvent*);
+
+ protected slots:
+ /// A slot called on text change
+ void onTextChanged(const QString&);
+
+ private:
+ void connectSignalsAndSlots();
+
+ private:
+ QString myTextValue;
+
+ bool myAcceptVariables;
+};
+
+#endif