updateObjBrowser( true );
}
+/*!
+ \brief Check if this object is can't be renamed in place
+
+ This method can be re-implemented in the subclasses.
+ Return true in case if object isn't reference or component (module root).
+
+ \param entry column id
+ \return \c true if the item can be renamed by the user in place (e.g. in the Object browser)
+*/
+bool LIGHTGUI::renameAllowed( const QString& entry ) const
+{
+ LIGHTGUI_DataModel* dm = dynamic_cast<LIGHTGUI_DataModel*>( dataModel() );
+ return dm && dm->lineNb( entry ) >= 0;
+}
+
+/*!
+ Rename object by entry.
+ \param entry entry of the object
+ \param name new name of the object
+ \brief Return \c true if rename operation finished successfully, \c false otherwise.
+*/
+bool LIGHTGUI::renameObject( const QString& entry, const QString& name )
+{
+ bool result = false;
+
+ LIGHTGUI_DataModel* dm = dynamic_cast<LIGHTGUI_DataModel*>( dataModel() );
+ if ( dm && dm->lineNb( entry ) ) {
+ int id = LIGHTGUI_DataModel::id( entry );
+ result = dm->setLineText( id, name );
+ if ( result ) {
+ updateLine( id, true );
+ updateObjBrowser( true );
+ }
+ }
+ return result;
+}
+
/*!
\fn CAM_Module* createModule();
\brief Export module instance (factory function).