#include "HYDROGUI_BathymetryOp.h"
#include "HYDROGUI_RegenerateRegionColorsOp.h"
#include "HYDROGUI_PolylineStyleOp.h"
-
+#include "HYDROGUI_ZoneSetColorOp.h"
#include <HYDROData_Document.h>
#include <HYDROData_Obstacle.h>
#include <HYDROData_SplitToZonesTool.h>
createAction( LandCoverScalarMapModeOffId, "LC_SCALARMAP_COLORING_OFF" );
createAction( RegenerateRegionColorsId, "REGENERATE_REGION_COLORS" );
+ createAction( ZoneSetColorId, "ZONE_SET_COLOR" );
createAction( ShowHideArrows, "SHOW_HIDE_ARROWS" );
}
anOp = new HYDROGUI_LandCoverColoringOp( aModule, theId );
break;
case RegenerateRegionColorsId:
- anOp = new HYDROGUI_RegenerateRegionColorsOp( aModule );
+ anOp = new HYDROGUI_RegenerateRegionColorsOp( aModule );
+ case ZoneSetColorId:
+ anOp = new HYDROGUI_ZoneSetColorOp( aModule );
}
if( !anOp )