double myAnisotropicRatio, myTinyEdgeLength, myTinyEdgeOptimisLength, myBadElementAspectRatio, myCorrectSurfaceIntersectionMaxCost;
bool myOptimizeMesh, myQuadraticMesh;
bool mySmpsurface,mySmpedge,mySmppoint,myEnforcedVertex,myInternalEnforcedVerticesAllFaces;
- long myElementType;
+ int myElementType;
bool myUseSurfaceProximity;
int myNbSurfaceProximityLayers;
double mySurfaceProximityRatio;