std::string entry = enforcedVertexMap[i].entry.in();
// BLSURFPlugin::TEnforcedVertexList_var vertexList = enforcedVertexMap[i].vertexList;
BLSURFPlugin::TEnforcedVertexList vertexList = enforcedVertexMap[i].vertexList;
- std:set<std::vector<double> > evs;
+ std::set<std::vector<double> > evs;
for (int j=0 ; j<vertexList.length(); ++j) {
double x = vertexList[j][0];
double y = vertexList[j][1];