std::set<std::string> _compounds;
- int _nodeNumShift;
std::map< const MVertex *, const SMDS_MeshNode* > _nodeMap;
- smIdType NodeID( const MVertex* v, bool checkMap = false );
- const SMDS_MeshNode* Node( const MVertex* v, bool checkMap = false );
+ const SMDS_MeshNode* Node( const MVertex* v );
SMESHDS_SubMesh* HasSubMesh( const TopoDS_Shape& s );
void SetGmshOptions();