myIsHigh = GL_FALSE;
myIsSel = GL_FALSE;
- myRect = new GLViewer_Rect();;
- myUpdateRect = new GLViewer_Rect();;
+ myRect = new GLViewer_Rect();
+ myUpdateRect = new GLViewer_Rect();
myGLText = new GLViewer_Text( 0, 0, 0, QColor(0,0,0) );
myAspectLine = new GLViewer_AspectLine();
*/
GLViewer_Object::~GLViewer_Object()
{
- if( myRect )
- delete myRect;
+ delete myRect;
+ myRect = nullptr;
- if( myUpdateRect )
- delete myUpdateRect;
+ delete myUpdateRect;
+ myUpdateRect = nullptr;
- if( myGLText )
- delete myGLText;
+ delete myGLText;
+ myGLText = nullptr;
- if( myAspectLine )
- delete myAspectLine;
+ delete myAspectLine;
+ myAspectLine = nullptr;
+
+ delete myOwner;
+ myOwner = nullptr;
}
/*!