//
#include <GEOMAlgo_VertexSolid.hxx>
+#include <Basics_OCCTVersion.hxx>
+
#include <gp_Pnt.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
//
#include <BOPCol_ListOfShape.hxx>
+#if OCC_VERSION_LARGE > 0x06070100
+#include <IntTools_Context.hxx>
+#else
#include <BOPInt_Context.hxx>
+#endif
//
#include <BOPDS_DS.hxx>
#include <BOPDS_IndexRange.hxx>
const TopoDS_Shape& aTool=aLS.Last();
const TopoDS_Solid& aSolid=(myRank==0) ? TopoDS::Solid(aTool) : TopoDS::Solid(aObj);
//
+#if OCC_VERSION_LARGE > 0x06070100
+ Handle(IntTools_Context) aCtx=myDSFiller->Context();
+#else
Handle(BOPInt_Context) aCtx=myDSFiller->Context();
+#endif
BRepClass3d_SolidClassifier& aSC=aCtx->SolidClassifier(aSolid);
//
aNbRanges=aDS.NbRanges();