#include <BRep_Tool.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
-
-#include <BOPTColStd_Dump.hxx>
-
-#include <IntTools_Context.hxx>
-
-#include <BooleanOperations_StateOfShape.hxx>
-#include <BooleanOperations_ShapesDataStructure.hxx>
-
-#include <BOPTools_InterferencePool.hxx>
-#include <BOPTools_CArray1OfVVInterference.hxx>
-#include <BOPTools_VVInterference.hxx>
-#include <BOPTools_PaveFiller.hxx>
-#include <BOPTools_DSFiller.hxx>
+//
+#include <BOPCol_ListOfShape.hxx>
+#include <BOPInt_Context.hxx>
+//
+#include <BOPDS_DS.hxx>
+#include <BOPDS_IndexRange.hxx>
+#include <BOPDS_VectorOfInterfVV.hxx>
+#include <BOPDS_VectorOfInterfVE.hxx>
+#include <BOPDS_VectorOfInterfVF.hxx>
+#include <BOPDS_Interf.hxx>
//=======================================================================
//function : GEOMAlgo_VertexSolid
myErrorStatus=10;
return;
}
- if(!myDSFiller->IsDone()) {
+ if(myDSFiller->ErrorStatus()) {
myErrorStatus=11;
return;
}
//
- Standard_Boolean bIsNewFiller;
- Standard_Integer aNbF;
+ Standard_Integer aNbF, aNbArgs;
TopTools_IndexedMapOfShape aM;
//
- const BooleanOperations_ShapesDataStructure& aDS=myDSFiller->DS();
- const TopoDS_Shape& aObj=aDS.Object();
+ const BOPDS_DS& aDS=myDSFiller->DS();
+ const BOPCol_ListOfShape& aLS=aDS.Arguments();
+ aNbArgs=aLS.Extent();
+ if (aNbArgs!=2) {
+ myErrorStatus=14;
+ return;
+ }
+
+ const TopoDS_Shape& aObj=aLS.First();
//
TopExp::MapShapes(aObj, TopAbs_FACE, aM);
aNbF=aM.Extent();
- myRank=(aNbF) ? 2 : 1;
+ myRank=(aNbF) ? 1 : 0;
//
- bIsNewFiller=myDSFiller->IsNewFiller();
-
- if (bIsNewFiller) {
- Prepare();
- myDSFiller->SetNewFiller(!bIsNewFiller);
- }
BuildResult();
}
//
}
}
//=======================================================================
-// function: Prepare
+// function: BuildResult
// purpose:
//=======================================================================
-void GEOMAlgo_VertexSolid::Prepare()
+void GEOMAlgo_VertexSolid::BuildResult()
{
- Standard_Integer i, iBeg, iEnd, aNbVV, j, n1, n2, iFound;
+ Standard_Integer i, iBeg, iEnd, aNbVV, aNbVE, aNbVF, j, iFound, aNbRanges;
Standard_Real aTol;
TopAbs_State aSt;
TopAbs_ShapeEnum aType;
- BooleanOperations_StateOfShape aState;
gp_Pnt aP3D;
//
- const BooleanOperations_ShapesDataStructure& aDS=myDSFiller->DS();
- BooleanOperations_ShapesDataStructure* pDS=(BooleanOperations_ShapesDataStructure*)&aDS;
- const BOPTools_InterferencePool& aIP=myDSFiller->InterfPool();
- BOPTools_InterferencePool* pIP=(BOPTools_InterferencePool*) &aIP;
- BOPTools_CArray1OfVVInterference& aVVs=pIP->VVInterferences();
- const BOPTools_PaveFiller& aPF=myDSFiller->PaveFiller();
- BOPTools_PaveFiller* pPF=(BOPTools_PaveFiller*)&aPF;
- const Handle(IntTools_Context)& aCtx=pPF->Context();
+ myLSIN.Clear();
+ myLSOUT.Clear();
+ myLSON.Clear();
+ //
+ const BOPDS_DS& aDS=myDSFiller->DS();
+ BOPDS_DS* pDS=(BOPDS_DS*)&aDS;
//
- const TopoDS_Shape& aObj=aDS.Object();
- const TopoDS_Shape& aTool=aDS.Tool();
+ BOPDS_VectorOfInterfVV& aVVs=pDS->InterfVV();
+ BOPDS_VectorOfInterfVE& aVEs=pDS->InterfVE();
+ BOPDS_VectorOfInterfVF& aVFs=pDS->InterfVF();
//
- const TopoDS_Solid& aSolid=(myRank==1) ? TopoDS::Solid(aTool) : TopoDS::Solid(aObj);
+ const BOPCol_ListOfShape& aLS=aDS.Arguments();
+ const TopoDS_Shape& aObj=aLS.First();
//
+ const TopoDS_Shape& aTool=aLS.Last();
+ const TopoDS_Solid& aSolid=(myRank==0) ? TopoDS::Solid(aTool) : TopoDS::Solid(aObj);
+ //
+ Handle(BOPInt_Context) aCtx=myDSFiller->Context();
BRepClass3d_SolidClassifier& aSC=aCtx->SolidClassifier(aSolid);
//
- iBeg=1;
- iEnd=aDS.NumberOfShapesOfTheObject();
- if (myRank==2) {
- iBeg=iEnd+1;
- iEnd=aDS.NumberOfSourceShapes();
- }
+ aNbRanges=aDS.NbRanges();
+ const BOPDS_IndexRange& aRange=aDS.Range(myRank);
+ aRange.Indices(iBeg, iEnd);
//
for (i=iBeg; i<=iEnd; ++i) {
- aType=aDS.GetShapeType(i);
+ const TopoDS_Shape& aS=aDS.Shape(i);
+ aType=aS.ShapeType();
if (aType!=TopAbs_VERTEX) {
- continue;
+ continue;
}
//
- const TopoDS_Vertex& aV=TopoDS::Vertex(aDS.Shape(i));
- //
- aState=aDS.GetState(i);
- if (aState==BooleanOperations_ON ||
- aState==BooleanOperations_IN ||
- aState==BooleanOperations_OUT) {
- continue;
- }
+ const TopoDS_Vertex& aV=TopoDS::Vertex(aS);
//
iFound=0;
+ //
+ // 1
aNbVV=aVVs.Extent();
- for (j=1; j<=aNbVV; ++j) {
- BOPTools_VVInterference& aVV=aVVs(j);
- aVV.Indices(n1, n2);
- if (n1==i || n2==i) {
- pDS->SetState (n1, BooleanOperations_ON);
- pDS->SetState (n2, BooleanOperations_ON);
- iFound=1;
- break;
+ for (j=0; j<aNbVV; ++j) {
+ BOPDS_InterfVV& aVV=aVVs(j);
+ if (aVV.Contains(i)) {
+ myLSON.Append(aV);
+ iFound=1;
+ break;
+ }
+ }
+ if (iFound) {
+ continue;
+ }
+ // 2
+ aNbVE=aVEs.Extent();
+ for (j=0; j<aNbVE; ++j) {
+ BOPDS_InterfVE& aVE=aVEs(j);
+ if (aVE.Contains(i)) {
+ myLSON.Append(aV);
+ iFound=1;
+ break;
+ }
+ }
+ if (iFound) {
+ continue;
+ }
+ // 3
+ aNbVF=aVFs.Extent();
+ for (j=0; j<aNbVF; ++j) {
+ BOPDS_InterfVF& aVF=aVFs(j);
+ if (aVF.Contains(i)) {
+ myLSON.Append(aV);
+ iFound=1;
+ break;
}
}
if (iFound) {
- continue;
+ continue;
}
//
+ // 4
aP3D=BRep_Tool::Pnt(aV);
- aTol=1.E-7;
+ aTol=1.e-7;
aSC.Perform(aP3D, aTol);
aSt=aSC.State();
if (aSt==TopAbs_IN) {
- pDS->SetState (i, BooleanOperations_IN);
- }
- else if (aSt==TopAbs_OUT) {
- pDS->SetState (i, BooleanOperations_OUT);
- }
- }
-}
-//=======================================================================
-// function: BuildResult
-// purpose:
-//=======================================================================
-void GEOMAlgo_VertexSolid::BuildResult()
-{
- const BooleanOperations_ShapesDataStructure& aDS=myDSFiller->DS();
- //
- Standard_Integer i, iBeg, iEnd;
- TopAbs_ShapeEnum aType;
- BooleanOperations_StateOfShape aState;
- //
- myLSIN.Clear();
- myLSOUT.Clear();
- myLSON.Clear();
- //
- iBeg=1;
- iEnd=aDS.NumberOfShapesOfTheObject();
- if (myRank==2) {
- iBeg=iEnd+1;
- iEnd=aDS.NumberOfSourceShapes();
- }
- //
- for (i=iBeg; i<=iEnd; ++i) {
- aType=aDS.GetShapeType(i);
- if (aType!=TopAbs_VERTEX) {
- continue;
- }
- const TopoDS_Shape& aV=aDS.Shape(i);
- aState=aDS.GetState(i);
- //
- if (aState==BooleanOperations_IN) {
myLSIN.Append(aV);
}
- else if (aState==BooleanOperations_OUT) {
+ else if (aSt==TopAbs_OUT) {
myLSOUT.Append(aV);
}
- else if (aState==BooleanOperations_ON) {
- myLSON.Append(aV);
- }
- }
+ }//for (i=iBeg; i<iEnd; ++i) {
}