//=================================================================================
void EntityGUI_FeatureDetectorDlg::ConstructorsClicked(int id)
{
- MESSAGE("Constructor id ="<<id)
+ MESSAGE("Constructor id ="<<id);
myConstructorId = id;
switch (id)
{
void EntityGUI_FeatureDetectorDlg::setStartPnt(const gp_Pnt& theStartPnt)
{
myStartPnt = theStartPnt;
- MESSAGE("myStartPnt = ("<<theStartPnt.X()<<", "<<theStartPnt.Y()<<")")
+ MESSAGE("myStartPnt = ("<<theStartPnt.X()<<", "<<theStartPnt.Y()<<")");
}
//=================================================================================
void EntityGUI_FeatureDetectorDlg::setEndPnt(const gp_Pnt& theEndPnt)
{
myEndPnt = theEndPnt;
- MESSAGE("myEndPnt = ("<<theEndPnt.X()<<", "<<theEndPnt.Y()<<")")
+ MESSAGE("myEndPnt = ("<<theEndPnt.X()<<", "<<theEndPnt.Y()<<")");
if (setSelectionRect() && myDetector->GetImgHeight() > 0)
showImageSample();
}
bool insert;
- MESSAGE("hierarchy.size() =" << hierarchy.size())
+ MESSAGE("hierarchy.size() =" << hierarchy.size());
if ( hierarchy.size() < 1 ) {
- getOperation()->SetErrorCode( "Impossible detected contours" );
- return false;
+ getOperation()->SetErrorCode( "Impossible detected contours" );
+ return false;
}
for( ; idx >= 0; idx = hierarchy[idx][0])