-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// GEOM GEOMGUI : GUI for Geometry component
+// File : BuildGUI_EdgeDlg.cxx
+// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
//
-// File : BuildGUI_EdgeDlg.cxx
-// Author : Lucien PIGNOLONI
-// Module : GEOM
-// $Header$
-
#include "BuildGUI_EdgeDlg.h"
-#include <BRepBuilderAPI_MakeEdge.hxx>
-#include <Precision.hxx>
+#include <DlgRef.h>
+#include <GeometryGUI.h>
+#include <GEOMBase.h>
-#include "utilities.h"
-#include "GEOMImpl_Types.hxx"
+#include <SUIT_Session.h>
+#include <SUIT_ResourceMgr.h>
+#include <SalomeApp_Application.h>
+#include <LightApp_SelectionMgr.h>
-#include "SUIT_Session.h"
-#include "SalomeApp_Application.h"
-#include "LightApp_SelectionMgr.h"
-
-#include <qlabel.h>
+#include <GEOMImpl_Types.hxx>
//=================================================================================
// class : BuildGUI_EdgeDlg()
-// purpose : Constructs a BuildGUI_EdgeDlg which is a child of 'parent', with the
+// purpose : Constructs a BuildGUI_EdgeDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-BuildGUI_EdgeDlg::BuildGUI_EdgeDlg(GeometryGUI* theGeometryGUI, QWidget* parent,
- const char* name, bool modal, WFlags fl)
- :GEOMBase_Skeleton(theGeometryGUI, parent, name, modal, WStyle_Customize |
- WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
+BuildGUI_EdgeDlg::BuildGUI_EdgeDlg (GeometryGUI* theGeometryGUI, QWidget* parent)
+ : GEOMBase_Skeleton(theGeometryGUI, parent)
{
- QPixmap image0(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_BUILD_EDGE")));
- QPixmap image1(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_SELECT")));
+ QPixmap image0 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BUILD_EDGE")));
+ QPixmap image1 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_SELECT")));
- setCaption(tr("GEOM_EDGE_TITLE"));
+ setWindowTitle(tr("GEOM_EDGE_TITLE"));
/***************************************************************/
- GroupConstructors->setTitle(tr("GEOM_EDGE"));
- RadioButton1->setPixmap(image0);
- RadioButton2->close(TRUE);
- RadioButton3->close(TRUE);
+ mainFrame()->GroupConstructors->setTitle(tr("GEOM_EDGE"));
+ mainFrame()->RadioButton1->setIcon(image0);
+ mainFrame()->RadioButton2->setAttribute(Qt::WA_DeleteOnClose);
+ mainFrame()->RadioButton2->close();
+ mainFrame()->RadioButton3->setAttribute(Qt::WA_DeleteOnClose);
+ mainFrame()->RadioButton3->close();
+
+ GroupPoints = new DlgRef_2Sel(centralWidget());
- GroupPoints = new DlgRef_2Sel_QTD(this, "GroupPoints");
GroupPoints->GroupBox1->setTitle(tr("GEOM_POINTS"));
- GroupPoints->TextLabel1->setText(tr("GEOM_POINT_I").arg("1"));
- GroupPoints->TextLabel2->setText(tr("GEOM_POINT_I").arg("2"));
- GroupPoints->PushButton1->setPixmap(image1);
- GroupPoints->PushButton2->setPixmap(image1);
-
- GroupPoints->LineEdit1->setReadOnly( true );
- GroupPoints->LineEdit2->setReadOnly( true );
-
- Layout1->addWidget(GroupPoints, 2, 0);
+ GroupPoints->TextLabel1->setText(tr("GEOM_POINT_I").arg(1));
+ GroupPoints->TextLabel2->setText(tr("GEOM_POINT_I").arg(2));
+ GroupPoints->PushButton1->setIcon(image1);
+ GroupPoints->PushButton2->setIcon(image1);
+
+ GroupPoints->LineEdit1->setReadOnly(true);
+ GroupPoints->LineEdit2->setReadOnly(true);
+
+ QVBoxLayout* layout = new QVBoxLayout(centralWidget());
+ layout->setMargin(0); layout->setSpacing(6);
+ layout->addWidget(GroupPoints);
/***************************************************************/
setHelpFileName("create_edge_page.html");
- /* Initialisations */
+ // Initialisation
Init();
}
-
//=================================================================================
// function : ~BuildGUI_EdgeDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BuildGUI_EdgeDlg::~BuildGUI_EdgeDlg()
{
- // no need to delete child widgets, Qt does it all for us
+ // no need to delete child widgets, Qt does it all for us
}
-
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BuildGUI_EdgeDlg::Init()
{
- /* init variables */
- myEditCurrentArgument = GroupPoints->LineEdit1;
- GroupPoints->LineEdit1->setReadOnly( true );
- GroupPoints->LineEdit2->setReadOnly( true );
+ // init variables
+ GroupPoints->LineEdit1->setReadOnly(true);
+ GroupPoints->LineEdit2->setReadOnly(true);
+ GroupPoints->LineEdit1->setText("");
+ GroupPoints->LineEdit2->setText("");
+ myPoint1 = myPoint2 = GEOM::GEOM_Object::_nil();
myOkPoint1 = myOkPoint2 = false;
- globalSelection( GEOM_POINT );
-
- /* signals and slots connections */
- connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
- connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ // signals and slots connections
+ connect(buttonOk(), SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonApply(), SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
-
- connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
- SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
- initName( tr( "GEOM_EDGE") );
-}
+ initName(tr("GEOM_EDGE"));
+ GroupPoints->PushButton1->click();
+ SelectionIntoArgument();
+}
//=================================================================================
// function : ClickOnOk()
//=================================================================================
void BuildGUI_EdgeDlg::ClickOnOk()
{
- if ( ClickOnApply() )
+ if (ClickOnApply())
ClickOnCancel();
}
-
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BuildGUI_EdgeDlg::ClickOnApply()
{
- if ( !onAccept() )
+ if (!onAccept())
return false;
initName();
+ // activate selection and connect selection manager
+ GroupPoints->PushButton1->click();
return true;
}
-
//=================================================================================
// function : SelectionIntoArgument()
-// purpose : Called when selection as changed or other case
+// purpose : Called when selection is changed or on dialog initialization or activation
//=================================================================================
void BuildGUI_EdgeDlg::SelectionIntoArgument()
{
erasePreview();
myEditCurrentArgument->setText("");
-
- if(IObjectCount() != 1) {
- if(myEditCurrentArgument == GroupPoints->LineEdit1)
+
+ LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
+ SALOME_ListIO aSelList;
+ aSelMgr->selectedObjects(aSelList);
+
+ if (aSelList.Extent() != 1) {
+ if (myEditCurrentArgument == GroupPoints->LineEdit1)
myOkPoint1 = false;
- else if(myEditCurrentArgument == GroupPoints->LineEdit2)
+ else if (myEditCurrentArgument == GroupPoints->LineEdit2)
myOkPoint2 = false;
return;
}
-
+
// nbSel == 1
Standard_Boolean testResult = Standard_False;
- GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject(firstIObject(), testResult );
-
- if(!testResult)
+ GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject(aSelList.First(), testResult);
+ if (!testResult || aSelectedObject->_is_nil())
return;
- if(myEditCurrentArgument == GroupPoints->LineEdit1) {
+ myEditCurrentArgument->setText(GEOMBase::GetName(aSelectedObject));
+
+ // clear selection
+ disconnect(myGeomGUI->getApp()->selectionMgr(), 0, this, 0);
+ myGeomGUI->getApp()->selectionMgr()->clearSelected();
+ connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
+ this, SLOT(SelectionIntoArgument()));
+
+ if (myEditCurrentArgument == GroupPoints->LineEdit1) {
myPoint1 = aSelectedObject;
myOkPoint1 = true;
+ if (!myOkPoint2)
+ GroupPoints->PushButton2->click();
}
- else if(myEditCurrentArgument == GroupPoints->LineEdit2) {
+ else if (myEditCurrentArgument == GroupPoints->LineEdit2) {
myPoint2 = aSelectedObject;
myOkPoint2 = true;
+ if (!myOkPoint1)
+ GroupPoints->PushButton1->click();
}
-
- myEditCurrentArgument->setText( GEOMBase::GetName( aSelectedObject ) );
-
- displayPreview();
-}
-
-//=================================================================================
-// function : LineEditReturnPressed()
-// purpose :
-//=================================================================================
-void BuildGUI_EdgeDlg::LineEditReturnPressed()
-{
- QLineEdit* send = (QLineEdit*)sender();
- if(send == GroupPoints->LineEdit1 || send == GroupPoints->LineEdit2)
- {
- myEditCurrentArgument = send;
- GEOMBase_Skeleton::LineEditReturnPressed();
- }
+ displayPreview();
}
-
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BuildGUI_EdgeDlg::SetEditCurrentArgument()
{
-
QPushButton* send = (QPushButton*)sender();
- globalSelection();
+ //globalSelection();//??
- if(send == GroupPoints->PushButton1) {
+ if (send == GroupPoints->PushButton1) {
myEditCurrentArgument = GroupPoints->LineEdit1;
- globalSelection( GEOM_POINT );
+ GroupPoints->PushButton2->setDown(false);
+ GroupPoints->LineEdit2->setEnabled(false);
}
- else if(send == GroupPoints->PushButton2) {
+ else if (send == GroupPoints->PushButton2) {
myEditCurrentArgument = GroupPoints->LineEdit2;
- globalSelection( GEOM_POINT );
+ GroupPoints->PushButton1->setDown(false);
+ GroupPoints->LineEdit1->setEnabled(false);
}
-
+
+ // enable line edit
+ myEditCurrentArgument->setEnabled(true);
myEditCurrentArgument->setFocus();
- SelectionIntoArgument();
+ // after setFocus(), because it will be setDown(false) when loses focus
+ send->setDown(true);
+
+ disconnect(myGeomGUI->getApp()->selectionMgr(), 0, this, 0);
+ globalSelection(GEOM_POINT);
+ connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
+ this, SLOT(SelectionIntoArgument()));
+
+ // seems we need it only to avoid preview disappearing, caused by selection mode change
+ displayPreview();
}
+//=================================================================================
+// function : LineEditReturnPressed()
+// purpose :
+//=================================================================================
+void BuildGUI_EdgeDlg::LineEditReturnPressed()
+{
+ QLineEdit* send = (QLineEdit*)sender();
+ if (send == GroupPoints->LineEdit1 || send == GroupPoints->LineEdit2) {
+ myEditCurrentArgument = send;
+ GEOMBase_Skeleton::LineEditReturnPressed();
+ }
+}
//=================================================================================
// function : ActivateThisDialog()
void BuildGUI_EdgeDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
- connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
- SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
- globalSelection( GEOM_POINT );
+
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
+
displayPreview();
}
-
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
-void BuildGUI_EdgeDlg::enterEvent(QEvent* e)
+void BuildGUI_EdgeDlg::enterEvent (QEvent*)
{
- if ( !GroupConstructors->isEnabled() )
+ if (!mainFrame()->GroupConstructors->isEnabled())
ActivateThisDialog();
}
//=================================================================================
GEOM::GEOM_IOperations_ptr BuildGUI_EdgeDlg::createOperation()
{
- return getGeomEngine()->GetIShapesOperations( getStudyId() );
+ return getGeomEngine()->GetIShapesOperations(getStudyId());
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
-bool BuildGUI_EdgeDlg::isValid( QString& )
+bool BuildGUI_EdgeDlg::isValid (QString&)
{
return myOkPoint1 && myOkPoint2;
}
// function : execute
// purpose :
//=================================================================================
-bool BuildGUI_EdgeDlg::execute( ObjectList& objects )
+bool BuildGUI_EdgeDlg::execute (ObjectList& objects)
{
GEOM::GEOM_Object_var anObj;
- anObj = GEOM::GEOM_IShapesOperations::_narrow( getOperation() )->MakeEdge( myPoint1, myPoint2 );
+ anObj = GEOM::GEOM_IShapesOperations::_narrow(getOperation())->MakeEdge(myPoint1, myPoint2);
- if ( !anObj->_is_nil() )
- objects.push_back( anObj._retn() );
+ if (!anObj->_is_nil())
+ objects.push_back(anObj._retn());
return true;
}