from qtsalome import *
from GraphicsRectItem import GraphicsRectItem
-class CircleGraphicsScene( GraphicsScene ) :
-
- def __init__( self, controller ) :
- GraphicsScene.__init__( self, controller )
- pass
-
- def draw( self ) :
-
- import math
-
- center = self._model.getCenter()
- radius = float( self._model.getRadius() )
- xCenter = float( center[0] )
- yCenter = float( center[1] )
-
- #Drawing the center as a small rectangle
- centerItem = GraphicsRectItem( xCenter-0.1, yCenter-0.1, 0.2, 0.2, None )
- self.addItem( centerItem )
- #Drawing the circle
- rect = QRectF( xCenter-radius, yCenter-radius, 2*radius, 2*radius )
- circleItem = QGraphicsEllipseItem()
- circleItem.setRect( rect )
- self.addItem( circleItem )
- pass
+
+class CircleGraphicsScene(GraphicsScene):
+ def __init__(self, controller):
+ GraphicsScene.__init__(self, controller)
+ pass
+
+ def draw(self):
+
+ import math
+
+ center = self._model.getCenter()
+ radius = float(self._model.getRadius())
+ xCenter = float(center[0])
+ yCenter = float(center[1])
+
+ # Drawing the center as a small rectangle
+ centerItem = GraphicsRectItem(xCenter - 0.1, yCenter - 0.1, 0.2, 0.2, None)
+ self.addItem(centerItem)
+ # Drawing the circle
+ rect = QRectF(xCenter - radius, yCenter - radius, 2 * radius, 2 * radius)
+ circleItem = QGraphicsEllipseItem()
+ circleItem.setRect(rect)
+ self.addItem(circleItem)
+ pass
+
pass