+++ /dev/null
-from GraphicsScene import GraphicsScene
-from qtsalome import *
-from GraphicsRectItem import GraphicsRectItem
-
-class CircleGraphicsScene( GraphicsScene ) :
-
- def __init__( self, controller ) :
- GraphicsScene.__init__( self, controller )
- pass
-
- def draw( self ) :
-
- import math
-
- center = self._model.getCenter()
- radius = float( self._model.getRadius() )
- xCenter = float( center[0] )
- yCenter = float( center[1] )
-
- #Drawing the center as a small rectangle
- centerItem = GraphicsRectItem( xCenter-0.1, yCenter-0.1, 0.2, 0.2, None )
- self.addItem( centerItem )
- #Drawing the circle
- rect = QRectF( xCenter-radius, yCenter-radius, 2*radius, 2*radius )
- circleItem = QGraphicsEllipseItem()
- circleItem.setRect( rect )
- self.addItem( circleItem )
- pass
-
-pass