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bos #30358 COTECH Action 141.1: remove config subfolder
[tools/configuration.git] / config / patches / paraview.0008-ParaView_coincident_rendering.patch
diff --git a/config/patches/paraview.0008-ParaView_coincident_rendering.patch b/config/patches/paraview.0008-ParaView_coincident_rendering.patch
deleted file mode 100644 (file)
index a1e25e7..0000000
+++ /dev/null
@@ -1,176 +0,0 @@
-diff -Naur ParaView-5.9.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml ParaView-5.9.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
---- ParaView-5.9.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml
-+++ ParaView-5.9.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
-@@ -31,7 +31,7 @@
-       <DoubleVectorProperty name="PolygonOffsetParameters"
-         command="SetPolygonOffsetParameters"
-         number_of_elements="2"
--        default_values="0.0 0.0"
-+        default_values="2.0 2.0"
-         panel_visibility="advanced">
-         <DoubleRangeDomain name="range" />
-         <Documentation>
-@@ -51,7 +51,7 @@
-       <DoubleVectorProperty name="LineOffsetParameters"
-         command="SetLineOffsetParameters"
-         number_of_elements="2"
--        default_values="0.0 -4"
-+        default_values="1.0 1.0"
-         panel_visibility="advanced">
-         <DoubleRangeDomain name="range" />
-         <Documentation>
-@@ -66,7 +66,7 @@
-       <DoubleVectorProperty name="PointOffsetParameter"
-         command="SetPointOffsetParameter"
-         number_of_elements="1"
--        default_values="-8"
-+        default_values="0"
-         panel_visibility="advanced">
-         <DoubleRangeDomain name="range" />
-         <Documentation>
-diff -Naur ParaView-5.9.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx ParaView-5.9.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
---- ParaView-5.9.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx
-+++ ParaView-5.9.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
-@@ -36,11 +36,11 @@
- static double vtkMapperGlobalResolveCoincidentTopologyZShift = 0.01;
- static int vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFaces = 1;
--static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFactor = 0.0;
--static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetUnits = 0.0;
--static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetFactor = 0.0;
--static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetUnits = -4.0;
--static double vtkMapperGlobalResolveCoincidentTopologyPointOffsetUnits = -8.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFactor = 2.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetUnits = 2.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetFactor = 1.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetUnits = 1.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyPointOffsetUnits = 0.0;
- vtkCxxSetObjectMacro(vtkMapper, Selection, vtkSelection);
-diff -Naur ParaView-5.9.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx ParaView-5.9.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
---- ParaView-5.9.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
-+++ ParaView-5.9.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
-@@ -2430,42 +2430,26 @@
-   {
-     std::string FSSource = shaders[vtkShader::Fragment]->GetSource();
--    if (ren->GetActiveCamera()->GetParallelProjection())
--    {
--      vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec", "uniform float cCValue;");
--      if (this->DrawingTubesOrSpheres(*this->LastBoundBO, actor))
--      {
--        vtkShaderProgram::Substitute(
--          FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragDepth + cCValue;\n");
--      }
--      else
--      {
--        vtkShaderProgram::Substitute(
--          FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + cCValue;\n");
--      }
-+    if (factor != 0.0)
-+    {
-+      vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec", 
-+        "uniform float cfactor;\n"
-+        "uniform float coffset;");
-+       vtkShaderProgram::Substitute(
-+        FSSource, 
-+        "//VTK::UniformFlow::Impl",
-+        "float cscale = length(vec2(dFdx(gl_FragCoord.z),dFdy(gl_FragCoord.z)));\n"
-+        "  //VTK::UniformFlow::Impl\n" // for other replacements
-+        );
-+        vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
-+        "gl_FragDepth = gl_FragCoord.z + cfactor*cscale + 0.000016*coffset;\n");
-     }
-     else
-     {
--      vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
--        "uniform float cCValue;\n"
--        "uniform float cSValue;\n"
--        "uniform float cDValue;");
--      if (this->DrawingTubesOrSpheres(*this->LastBoundBO, actor))
--      {
--        vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
--          "float Zdc = gl_FragDepth*2.0 - 1.0;\n"
--          "  float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
--          "  float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
--          "  gl_FragDepth = Zdc2*0.5 + 0.5;\n");
--      }
--      else
--      {
--        vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
--          "float Zdc = gl_FragCoord.z*2.0 - 1.0;\n"
--          "  float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
--          "  float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
--          "  gl_FragDepth = Zdc2*0.5 + 0.5;\n");
--      }
-+       vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
-+        "uniform float coffset;");
-+      vtkShaderProgram::Substitute(
-+        FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + 0.000016*coffset;\n");
-     }
-     shaders[vtkShader::Fragment]->SetSource(FSSource);
-   }
-@@ -2586,14 +2570,13 @@
-   // Have the renderpasses changed?
-   vtkMTimeType renderPassMTime = this->GetRenderPassStageMTime(actor);
--  vtkOpenGLCamera* cam = (vtkOpenGLCamera*)(ren->GetActiveCamera());
-   // shape of input data changed?
-   float factor, offset;
-   this->GetCoincidentParameters(ren, actor, factor, offset);
-   unsigned int scv = (this->CurrentInput->GetPointData()->GetNormals() ? 0x01 : 0) +
-     (this->HaveCellScalars ? 0x02 : 0) + (this->HaveCellNormals ? 0x04 : 0) +
--    ((cam->GetParallelProjection() != 0.0) ? 0x08 : 0) + ((offset != 0.0) ? 0x10 : 0) +
-+    ((factor != 0.0) ? 0x08 : 0) + ((offset != 0.0) ? 0x10 : 0) +
-     (this->VBOs->GetNumberOfComponents("scalarColor") ? 0x20 : 0) +
-     (vtkOpenGLRenderer::SafeDownCast(ren)->GetUseSphericalHarmonics() ? 0x40 : 0) +
-     (actor->GetProperty()->GetCoatStrength() > 0.0 ? 0x80 : 0) +
-@@ -2910,6 +2893,19 @@
-     lineWidth[1] = 2.0 * propLineWidth / vp[3];
-     cellBO.Program->SetUniform2f("lineWidthNVC", lineWidth);
-   }
-+   
-+  // handle coincident
-+  if (cellBO.Program->IsUniformUsed("coffset"))
-+  {
-+    float factor, offset;
-+    this->GetCoincidentParameters(ren, actor,factor,offset);
-+    cellBO.Program->SetUniformf("coffset",offset);
-+    // cfactor isn't always used when coffset is.
-+    if (cellBO.Program->IsUniformUsed("cfactor"))
-+    {
-+      cellBO.Program->SetUniformf("cfactor", factor);
-+    }
-+  }
-   vtkOpenGLCheckErrorMacro("failed after UpdateShader");
- }
-@@ -2995,25 +2991,6 @@
-     }
-   }
--  // handle coincident
--  if (cellBO.Program->IsUniformUsed("cCValue"))
--  {
--    float diag = actor->GetLength();
--    float factor, offset;
--    this->GetCoincidentParameters(ren, actor, factor, offset);
--    if (cam->GetParallelProjection())
--    {
--      // one unit of offset is based on 1/1000 of bounding length
--      cellBO.Program->SetUniformf("cCValue", -2.0 * 0.001 * diag * offset * vcdc->GetElement(2, 2));
--    }
--    else
--    {
--      cellBO.Program->SetUniformf("cCValue", vcdc->GetElement(2, 2));
--      cellBO.Program->SetUniformf("cDValue", vcdc->GetElement(3, 2));
--      cellBO.Program->SetUniformf("cSValue", -0.001 * diag * offset);
--    }
--  }
--
-   vtkNew<vtkMatrix3x3> env;
-   if (program->IsUniformUsed("envMatrix"))
-   {
-