+++ /dev/null
-diff -Naur ParaView-5.9.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml ParaView-5.9.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
---- ParaView-5.9.0_SRC_orig/Remoting/Views/Resources/utilities_remotingviews.xml
-+++ ParaView-5.9.0_SRC_modif/Remoting/Views/Resources/utilities_remotingviews.xml
-@@ -31,7 +31,7 @@
- <DoubleVectorProperty name="PolygonOffsetParameters"
- command="SetPolygonOffsetParameters"
- number_of_elements="2"
-- default_values="0.0 0.0"
-+ default_values="2.0 2.0"
- panel_visibility="advanced">
- <DoubleRangeDomain name="range" />
- <Documentation>
-@@ -51,7 +51,7 @@
- <DoubleVectorProperty name="LineOffsetParameters"
- command="SetLineOffsetParameters"
- number_of_elements="2"
-- default_values="0.0 -4"
-+ default_values="1.0 1.0"
- panel_visibility="advanced">
- <DoubleRangeDomain name="range" />
- <Documentation>
-@@ -66,7 +66,7 @@
- <DoubleVectorProperty name="PointOffsetParameter"
- command="SetPointOffsetParameter"
- number_of_elements="1"
-- default_values="-8"
-+ default_values="0"
- panel_visibility="advanced">
- <DoubleRangeDomain name="range" />
- <Documentation>
-diff -Naur ParaView-5.9.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx ParaView-5.9.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
---- ParaView-5.9.0_SRC_orig/VTK/Rendering/Core/vtkMapper.cxx
-+++ ParaView-5.9.0_SRC_modif/VTK/Rendering/Core/vtkMapper.cxx
-@@ -36,11 +36,11 @@
- static double vtkMapperGlobalResolveCoincidentTopologyZShift = 0.01;
- static int vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFaces = 1;
-
--static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFactor = 0.0;
--static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetUnits = 0.0;
--static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetFactor = 0.0;
--static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetUnits = -4.0;
--static double vtkMapperGlobalResolveCoincidentTopologyPointOffsetUnits = -8.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetFactor = 2.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyPolygonOffsetUnits = 2.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetFactor = 1.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyLineOffsetUnits = 1.0;
-+static double vtkMapperGlobalResolveCoincidentTopologyPointOffsetUnits = 0.0;
-
- vtkCxxSetObjectMacro(vtkMapper, Selection, vtkSelection);
-
-diff -Naur ParaView-5.9.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx ParaView-5.9.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
---- ParaView-5.9.0_SRC_orig/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
-+++ ParaView-5.9.0_SRC_modif/VTK/Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
-@@ -2430,42 +2430,26 @@
- {
- std::string FSSource = shaders[vtkShader::Fragment]->GetSource();
-
-- if (ren->GetActiveCamera()->GetParallelProjection())
-- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec", "uniform float cCValue;");
-- if (this->DrawingTubesOrSpheres(*this->LastBoundBO, actor))
-- {
-- vtkShaderProgram::Substitute(
-- FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragDepth + cCValue;\n");
-- }
-- else
-- {
-- vtkShaderProgram::Substitute(
-- FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + cCValue;\n");
-- }
-+ if (factor != 0.0)
-+ {
-+ vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
-+ "uniform float cfactor;\n"
-+ "uniform float coffset;");
-+ vtkShaderProgram::Substitute(
-+ FSSource,
-+ "//VTK::UniformFlow::Impl",
-+ "float cscale = length(vec2(dFdx(gl_FragCoord.z),dFdy(gl_FragCoord.z)));\n"
-+ " //VTK::UniformFlow::Impl\n" // for other replacements
-+ );
-+ vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
-+ "gl_FragDepth = gl_FragCoord.z + cfactor*cscale + 0.000016*coffset;\n");
- }
- else
- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
-- "uniform float cCValue;\n"
-- "uniform float cSValue;\n"
-- "uniform float cDValue;");
-- if (this->DrawingTubesOrSpheres(*this->LastBoundBO, actor))
-- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
-- "float Zdc = gl_FragDepth*2.0 - 1.0;\n"
-- " float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
-- " float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
-- " gl_FragDepth = Zdc2*0.5 + 0.5;\n");
-- }
-- else
-- {
-- vtkShaderProgram::Substitute(FSSource, "//VTK::Depth::Impl",
-- "float Zdc = gl_FragCoord.z*2.0 - 1.0;\n"
-- " float Z2 = -1.0*cDValue/(Zdc + cCValue) + cSValue;\n"
-- " float Zdc2 = -1.0*cCValue - cDValue/Z2;\n"
-- " gl_FragDepth = Zdc2*0.5 + 0.5;\n");
-- }
-+ vtkShaderProgram::Substitute(FSSource, "//VTK::Coincident::Dec",
-+ "uniform float coffset;");
-+ vtkShaderProgram::Substitute(
-+ FSSource, "//VTK::Depth::Impl", "gl_FragDepth = gl_FragCoord.z + 0.000016*coffset;\n");
- }
- shaders[vtkShader::Fragment]->SetSource(FSSource);
- }
-@@ -2586,14 +2570,13 @@
- // Have the renderpasses changed?
- vtkMTimeType renderPassMTime = this->GetRenderPassStageMTime(actor);
-
-- vtkOpenGLCamera* cam = (vtkOpenGLCamera*)(ren->GetActiveCamera());
-
- // shape of input data changed?
- float factor, offset;
- this->GetCoincidentParameters(ren, actor, factor, offset);
- unsigned int scv = (this->CurrentInput->GetPointData()->GetNormals() ? 0x01 : 0) +
- (this->HaveCellScalars ? 0x02 : 0) + (this->HaveCellNormals ? 0x04 : 0) +
-- ((cam->GetParallelProjection() != 0.0) ? 0x08 : 0) + ((offset != 0.0) ? 0x10 : 0) +
-+ ((factor != 0.0) ? 0x08 : 0) + ((offset != 0.0) ? 0x10 : 0) +
- (this->VBOs->GetNumberOfComponents("scalarColor") ? 0x20 : 0) +
- (vtkOpenGLRenderer::SafeDownCast(ren)->GetUseSphericalHarmonics() ? 0x40 : 0) +
- (actor->GetProperty()->GetCoatStrength() > 0.0 ? 0x80 : 0) +
-@@ -2910,6 +2893,19 @@
- lineWidth[1] = 2.0 * propLineWidth / vp[3];
- cellBO.Program->SetUniform2f("lineWidthNVC", lineWidth);
- }
-+
-+ // handle coincident
-+ if (cellBO.Program->IsUniformUsed("coffset"))
-+ {
-+ float factor, offset;
-+ this->GetCoincidentParameters(ren, actor,factor,offset);
-+ cellBO.Program->SetUniformf("coffset",offset);
-+ // cfactor isn't always used when coffset is.
-+ if (cellBO.Program->IsUniformUsed("cfactor"))
-+ {
-+ cellBO.Program->SetUniformf("cfactor", factor);
-+ }
-+ }
- vtkOpenGLCheckErrorMacro("failed after UpdateShader");
- }
-
-@@ -2995,25 +2991,6 @@
- }
- }
-
-- // handle coincident
-- if (cellBO.Program->IsUniformUsed("cCValue"))
-- {
-- float diag = actor->GetLength();
-- float factor, offset;
-- this->GetCoincidentParameters(ren, actor, factor, offset);
-- if (cam->GetParallelProjection())
-- {
-- // one unit of offset is based on 1/1000 of bounding length
-- cellBO.Program->SetUniformf("cCValue", -2.0 * 0.001 * diag * offset * vcdc->GetElement(2, 2));
-- }
-- else
-- {
-- cellBO.Program->SetUniformf("cCValue", vcdc->GetElement(2, 2));
-- cellBO.Program->SetUniformf("cDValue", vcdc->GetElement(3, 2));
-- cellBO.Program->SetUniformf("cSValue", -0.001 * diag * offset);
-- }
-- }
--
- vtkNew<vtkMatrix3x3> env;
- if (program->IsUniformUsed("envMatrix"))
- {
-